A lightweight kinect-projector calibration method...which is
- easy to use - easy to adjust - easy to setup
and especially appropriate for the use with Processing and without OpenCV...life performances and installations The
video shows a lightweight calibartion method which can be used by any
generative artist working with high level processing (java) language. All
of the 3D information captured by the camera can be mapped against an
interactive wall...just like a mirror---the projection can become easily
an abstract mirror of the captured information...
The depending calibration tool and description is downloadable from the 16.4.2012 on my Homepage
The
presented technology and algorithms are not intended to push the
technical or artistic boundaries of common systems. It doesnt contain
homographic transistions/ opencv functionalities and is build on the
wonderful kinect-library "simpleopenni" by Max Rheiner.
The graphics representing interative particles and fluids are based upon Memo Atken's MSAFluid.